Skills
Skills has been adjusted to make it applicable for the server features.
Last updated
Skills has been adjusted to make it applicable for the server features.
Last updated
Disclaimer: Skill adjustments are not permanent. This will always be adjusted to balance the game.
Swordsman - Lord Knight skill adjustments.
Skills are subject for adjustments. This is NOT a permanent modification.
Swordsman - Paladin skill adjustments.
Skills are subject for adjustments. This is NOT a permanent modification.
Acolyte - High Priest skill adjustments.
Skills are subject for adjustments. This is NOT a permanent modification.
Acolyte - Champion skill adjustments.
Skills are subject for adjustments. This is NOT a permanent modification.
Merchant - Whitesmith skill adjustments.
Skills are subject for adjustments. This is NOT a permanent modification.
Merchant - Creator skill adjustments.
Skills are subject for adjustments. This is NOT a permanent modification.
Thief - Assassin Cross skill adjustments.
Skills are subject for adjustments. This is NOT a permanent modification.
Thief - Stalker skill adjustments.
Skills are subject for adjustments. This is NOT a permanent modification.
Mage - High Wizard skill adjustments.
Skills are subject for adjustments. This is NOT a permanent modification.
Mage - Professor skill adjustments.
Skills are subject for adjustments. This is NOT a permanent modification.
Archer - Sniper skill adjustments.
Skills are subject for adjustments. This is NOT a permanent modification.
Spear Boomerang - Damage is increased by 10% per 20% of missing HP. Accumulates up to a total of +40% damage.
Defender - Buff remains even with switching shields.
Auto Guard - Buff remains even with switching shields.
Reflect Shield - Buff remains even with switching shields.
Devotion - Increased Devotion Range per level by 1.
Magnus Exorcismus - Damages every element/race except for Holy/Angel.
Magnus Exorcismus - Adjusted the aoe-size into a cross-shape skill. Cubes are re-aligned from 33 cubes to 24 to make a cross-shape
Magnus Exorcismus - Reduced casting range from 9 to 6.
Magnus Exorcismus - Damage is reduced by -40% againsts Players.
Asura Strike - Reduced damage against MVP monsters only by -25%.
Body Relocation - Added a 0.5 seconds cooldown.
Vending - Enable to choose currency a.) Zeny, b.) Legacy Token, etc.
Mammonite - Adjusted zeny cost. Level 1 will cost 10 zeny, +10 zeny per level. (Level 10 will cost 100 zeny)
Cart Termination - Enable to cast the skill without using Cart Boost.
Cart Termination - Adjsuted Zeny Cost. Level 1 will cost 100 zeny, +20 zeny cost per level. (Level 10 will cost 300 zeny)
Cart Termination - Damage against players only reduced to -30%
Cart Termination - Added a 0.2 seconds cooldown.
Maximum Power Thrust - Adjsuted Zeny Cost. Level 1 will cost 500 zeny, +500 zeny cost per level. (Level 5 will cost 2,500 zeny)
Greed - Disabled
Weapon Refine - Disabled
Slim Potion Pitcher - Replaced 'Yellow Slim Potion' to 'HP Potion' requirement from skill Lv 8 - 9.
Acid Demonstration - Reduced damage by -35% in normal monsters and -20% in boss monsters.
Backslide - Increased the slide from 5 cells to 6 cells.
Backslide - Added 0.4 seconds cooldown.
Sonic Blow - Reverted back to original animation
Sonic Blow - Reduce damage against normal monsters by -20%
Double Attack - Works with Critical and Jur. (Sidewinder Card & Snake Head Hat)
Backslide - Increased the slide from 5 cells to 6 cells.
Backslide - Added 0.4 seconds cooldown.
Intimidate - Added a 30 seconds cooldown.
Steal - Adjusted Steal Success Rate from 5%, 10%, 15,%, 20%, 25%, 30%, 35%, 40%, 45%, 50% per level.
Soul Drain - Added HP drain that is on par with the SP drain in level.
Ganbantein - Reverted back to old behavior.
Storm Gust - Reverted back to Old Behavior against Land Protector.
Meteor Storm - Reverted back to Old Behavior against Land Protector.
Land Protector - Reverted back to Old Behavior, where you can cast AoE skills within it, and cast offensive land protector removes it while still allowing AoE skills to deal damage.
Claymore Trap - Increased damage by 80%.
Land Mine - Increased damage by 50%.
Blast Mine - Increased damage by 50%.